Simbolos de Clases - Glyph (Ursun)



Los Ursun (Osos) Pueden crear Símbolos de Clases (Glyph)  los Cuales nos Ayudan a aumentar nuestros stats base, hay un Símbolo (Glyph) para cada clase, y mientras tengas uno de todas las clases mejores bonos tendrás, así no uses ciertas clases, lo mejor es siempre traer un Símbolo(Glyph) de cada clase.

Defensive Classes

Warrior Glyph: All glyphs retain 11 STR. Requires level 30 Warrior.
Materials: Soul Mushroom x8, Magic Glitter x8, Golden Hard Rock x8

Group Provoke: +11 CRIT Rate
Increases the Area of Effect of Warrior's Group Provoke by 5 feet.
Materials: Warrior Glyph x1, Serene Blue Herb x4, Light Effect x4

Metal Bluster: +11 ACC
When under attack while Warrior's Metal Bluster is active, it will reflect 40% of the DMG the Warrior receives to attackers for 3 sec.
Materials: Warrior Glyph x1, Golden Hard Rock x8, Light Effect x9

Exhilaration: +131 DEF
Warrior's Thrill of Battle cooldown time -25%.
Materials: Warrior Glyph x1, ??, ??


Sense of Survival: +23 P-Healing
When under attack while Warrior's Sense of Survival is active, it increase the Warrior's all Phy. Resistances +5% for 3 sec.
Materials: Warrior Glyph x1,​ Soul Mushroom x8, Dream Slate Stone x4

Titan's Wall: +59 HP
Warrior's Titan's Wall cooldown time -40%.
Materials: Warrior Glyph x1,​ Magic Glitter x12, Serene Blue Herb x4


Knight Glyph: All glyphs retain 16 STR. Requires level 45 Knight.
Materials: Sunset Mushroom x16, Magic Shine x16, Yellow Quartz Rock​ x16

Magic Blockade: +103 HP
When attacking a target with Magic Blockade debuff active, target's Move SPD -30%, lasts 6 seconds.
Materials: Knight Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4


Elegant: +16 ATK SPD
Elegant cooldown time -30%.
Materials: Knight Glyph x1​, Yellow Crystal Quartz x16, Soul Light Effect x4

Judgement Storm: +16 ACC
Judgement Storm effective radius +5 feet.
Materials: Knight Glyph x1​, Magic Shine x16, Eden Laveder x4



Asylum: +16 CRIT Rate
When attacked while Asylum is active, received M-DMG decrease by -10%, lasts 6 seconds.
Materials: 
Knight Glyph x1​, Soul Light Effects x4, Eden Spring Fern x1

Fearless: +16 EVA
Fearless cooldown time -40%.
Materials: Knight Glyph x1​  Magic Shine x16, Eden Laveder x4



Templar Glyph: All glyphs retain 21 STR. Requires level 60 Templar.
Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16
​​
Healing Light: +164 HP
Healing Light duration +6 seconds.
Materials: Templar Glyph x1, 

Sacred Light: +21 CRIT Rate
When attacking a target with Sacred Light debuff active, target's holy resistance -5%, lasts 6 seconds, stacks up to 5 times.
Materials: Templar Glyph x1,​ Diamond Slate Stone x4, Ion Energy x4

Judgement Impact: +21 Cast SP
Judgement Impact effective radius +5 feet.
Materials: Templar Glyph x1,​ Golden Mugwort x4, Ion Energy x4

Lightning Wave: +365 DEF
Lightning Wave cooldown time -40%.
Materials: Templar Glyph x1, Golden Mugwort x4, Giant Dragon Fossil x1


Light Shield: +42 P-Healing
Light Shield cooldown time -25%.
Materials: Templar Glyph x1,



Dragon Knight: All glyphs retain 25 STR. Requires level 75 Dragon Knight.
Materials: Branch Hypha x16, Hyperbole Pyrite x16, Hadron Energy x16

Hidden Drake Mode: +3 Parry
Dragon Knight's Hidden Drake Mode increase Slash, Strike and Pierce Resistances +3.
Materials: Templar Glyph x1, Carbon Feldspar x4, Moonlight Wolfram x1


Flame Drake Mode: +209 HP
Dragon Knight's Flame Drake Mode increases CRIT DMG by +5%.
Materials: Templar Glyph x1,​ Gilded Fungus x4, Jasmine Fungus x1


Reverse Scales: +24 ACC
When the caster successfully casts Reverse Scales while under Hidden Drake Mode, it recovers 1500 HP.
Materials: Templar Glyph x1,​ Carbon Feldspar x4, Moonlight Wolfram x1

Hellfire Dragon Devour: +5 CRIT DMG
When the caster successfully casts Hellfire Dragon Devour while under Flame Drake Mode, the effect lasts 3 seconds longer.
Materials: Templar Glyph x1, Gilded Fungus x4, Jasmine Fungus x1


Drake Tail Smash: +5 M-CRIT DMG
When the caster successfully casts Drake Tail Smash while under Flame Drake Mode, the effect lasts 2 seconds longer.
Materials: Templar Glyph x1,​ Quake Wave x4, Flameburst Energy x1


Melee Classes

Thief Glyph: All glyphs retain 15 AGI. Requires level 40 Thief.
Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16

Deadly Containment: +15 CRIT Rate
Deadly Containment duration +2 seconds.
Materials: Thief Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Hidden Force: +15 ACC
Hidden Force cooldown time -40%.
Materials: 
Thief Glyph x1​, Golden Hard Rock x16, Light Effect x4

Blend: +15 ATK SPD
When under attack while Thief's Blend is active, it decreases the Thief's P-DMG -10% for 10 sec.
Materials: Thief Glyph x1​, Magic Glitter x16, Serene Blue Herb x4

Cruel Slashes: +15 EVA
Cruel Slashes cooldown time -30%.
Materials: 
Thief Glyph x1​, Serene Blue Herb x4, Light Effect x4

Heartless: +5 CRIT DMG
When under atack while Thief's Heartless is active, it increases the Thiefs CRIT Rate +15% for 6 sec.
Materials: Thief Glyph x1, Dream Slate Stone x4, Light Effect x4


Martial Artist Glyph: All glyphs retain 18 AGI. Requires level 50 Martial Artist.
Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16

Defender's Strength: +18 EVA
Defender's Strength cooldown time -25%.
Materials: Martial Artist Glyph x1


Collapsing Blow: +18 ACC
When attacking a target with Collapsing Blow debuff active, decrease all of the target's resistances by -5%, lasts 5 seconds, stacks up to 10 times.
Materials: Martial Artist Glyph x1,


Spirit Scar: +227 DEF
When attacking a target with Spirit Scar debuff active, increase PCRIT-DMG dealt to the target by +20%, lasts 10 seconds.
Materials: Martial Artist Glyph x1,​ Magic Shine x16, Eden Lavender x4


Energy Control: +127 HP
When attacked while Energy Control is active, reduce all damage received by -30%, lasts 6 seconds.
Materials: Martial Artist Glyph x1,


Vajra's Roar: +5 CRIT DMG
Vajra Roars cooldown time -25%.
Materials: Martial Artist Glyph x1, Soul Light Effect x4, Disturbance Wave x1



​Blade Dancer Glyph: All glyphs retain 19 AGI. Requires level 55 Blade Dancer.
Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16

Song of Patience: +19 EVA
When attacked while Song of Patience is active, all physical resistances increase +10%, lasts 6 seconds.
Materials: Blade Dance Glyph x1, ??, ??

Dancing Blade: +122 MP
Dancing Blade effective radius +5 feet.
Materials: Blade Dance Glyph x1,​ ??, ??

Seduce: +19 ATK SPD
Seduce cooldown time -50%.
Materials: Blade Dance Glyph x1,??, ??

Flashy Charm: +5 CRIT DMG
Flashy Charm effective radius +10 feet.

Materials: Blade Dance Glyph x1,​ Crystal Slate Stone x4, Eden Spring Fern x1


Firebird Dance: +19 ACC
Firebird Dance effective radius +10 feet.
Materials: Blade Dance Glyph x1, Crystal Slate Stone x4, Eden Spring Fern x1


Samurai Glyph: All glyphs retain 23 AGI. Requires level 65 Samurai.
Materials: Water Vine Mushroom x48, Sunset Quartz x48, Ultra Light Power x48
Solar Wind: +23 ACC
When under attack while Solar Wind is active, increases All Phys. Resistances +5% for 3 seconds.
Materials: Samurai Glyph x1, ??, ??


Asura Slash: +23 CRIT Rate
Increases the Area of Effect of Asura Slash by 5 feet.
Materials: ​
Samurai Glyph x1, Diamond Slate Stone x4, Ion Energy x4

Protrusion: +23 ATK SPD
When attacking while Protrusion is active, there's a 20% chance to decrease target's Move SPD -50% for 6 sec.
Materials: 
Samurai Glyph x1, Ion Energy x4, Red Goddess Fern x1

Shrine Belief: +186 HP
Shrine Belief cooldown time -30%.
Materials: 
Samurai Glyph x1,??, ??

Purgatory: +5 CRIT DMG
Purgatory duration +8 seconds.
Materials: Samurai Glyph x1,??, ??



Ranged Classes


Hunter Glyph: All glyphs retain 13 LCK. Requires level 35 Hunter.
Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16

Wild Stimulation: +73 MP
Wild Stimulation cooldown time -30%.
Materials: Hunter Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Summon: Tiger: +73 HP
When attacking while Summon: Tiger is active, there's a 25% chance to increase P-CRIT ATK +20% for 6 sec.
Materials: 
Hunter Glyph x1,​ Golded Hard Rock x16, Light Effect x4

Flash Bomb: +13 EVA
When attacking a target with Flash Bomb debuff active, 5% chance to prevent the target from using any physical damaging skills, lasts 6 seconds.
Materials: 
Hunter Glyph x1,

Piercing Wound: +7 CRIT/MCRIT Rate
Increases the Area of Effect of Hunter's Piercing Wound by 5 feet.
Materials: 
Hunter Glyph x1,​ Serene Blue Herb x4, Light Effect x4

Poison Arrow Rain: +3 CRIT/MCRIT DMG
Increases the Area of Effect of Hunter's Poison Arrow Rain by 5 feet.
Materials: Hunter Glyph x1, Light Effect x4, Dream Slate Stone x4


Engineer Glyph: All glyphs retain 16 LCK. Requires level 45 Engineer.
Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16

Brain Drain: +16 ATK SPD
When attacking a target with Brain Drain debuff active, 100% chance to increase the target's MP cost by +200%, lasts 5 seconds.
Materials: Engineer Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4


Heavy Artillery: +236 DEF
Heavy Artillery duration +2 seconds, but cooldown time +50%.
Materials: 
Engineer Glyph x1,

Black Explosives: +8 CRIT/MCRIT Rate
Black Explosive effective radius +5 feet.
Materials: Engineer Glyph x1,​ Magic Shine x16, Eden Lavender x4

Slime Explosives: +3 CRIT/MCRIT DMG
Slime Explosives effective radius +5 feet.
Materials:
 Engineer Glyph x1, Soul Light Effect x12, Eden Spring Fern x2

Super Iron Man: +16 ACC
Super Iron Man cooldown time -40%.
Materials:
 Engineer Glyph x1,



Ranger Glyphs: All glyphs retain 23 LCK. Requires level 65 Ranger.
Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16

Serenity: +23 ATK SPD
When attacked while Serenity is active, all resistances increase by +10%, lasts 6 seconds.
Materials: Ranger Glyph x1,


Meteor Shower: +23 ACC
Meteor Shower effective radius +5 feet.
Materials: 
Ranger Glyph x1, Diamond Slate Stone x4, Ion Energy x4

Arrow of Fear: +5 CRIT DMG
Ranger's Arrow of Fear cooldown -50%
Materials: 
Ranger Glyph x1,

Dodging Leap: +23 CRIT Rate
Dodging Leap cooldown time -30%.
Materials: 
Ranger Glyph x1,

Hunter Eagle: +23 EVA
When attacking a target with Hunter Eagle debuff active, 20% to decrease the target’s ATK SPD and Cast SPD by -30%, lasts 10 seconds.
Materials:
 Ranger Glyph x1,


Support Classes


Cleric Glyph: All glyphs retain 13 WIS. Requires level 35 Cleric.
Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16

Light's Sanction: +5 MCRIT DMG
When under attack while Cleric's Light's Sanction is active, it decreases enemy's P-Healing -50% for 6 sec. Ineffective to monsters.
Materials: Cleric Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Grace of Wisdom: +136 DEF
When attacked while Grace of Wisdom is active, 20% chance to increase all resistances by +15%, lasts 10 seconds.
Materials: 
Cleric Glyph x1, Magic Glitter x16, Light Effect x4

Holy Smite: +13 MCRIT Rate
Increases the Area of Effect of Cleric's Holy Smite by 5 feet.

Materials: Cleric Glyph x1, Magic Glitter x16, Serene Blue Herb x4

Hammer of Discipline: +26 G-Healing
When attacking a target with Hammer of Discipline debuff active, increase P-DMG dealt to the target +10%, lasts 6 seconds.
MaterialsCleric Glyph x1, ??, ??

Divine Light: +73 MP
Divine Light cooldown -25%.
Materials: Cleric Glyph x1, ??, ??


Bard Glyph: All glyphs retain 15 WIS. Requires level 40 Bard.
Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter x16

Demonic Symphony: +15 MCRIT Rate
When attacked while Demonic Symphony is active, received P-DMG -30%, lasts 6 seconds.
Materials: Bard Glyph x1, ??, ??


War Rhyme: +5 MCRIT DMG
When attacked while War Rhyme is active, received MCRIT-DMG -30%, lasts 6 seconds
Materials: 
Bard Glyph x1, Golden Hard Rock x16, Light Effect x4

Burning Metal: +89 MP
Increases the Area of Effect of Burning Metal by 5 feet.
Materials: 
Bard Glyph x1, ??, ??

Holy Concerto: +29 G-Healing
When attacked while Holy Concerto is active, increase EVA rate by +25%, lasts 10 seconds.
Materials: 
Bard Glyph x1, ??, ??

Vocal Bomb: +15 Cast SPD
Vocal Bomb cooldown time -50%, damage increase by +10%.
Materials: Bard Glyph x1, Dream Slate Stone x4, Light Effect x4


Shaman Glyph: All glyphs retain 19 WIS. Requires level 55 Shaman.
Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine x16

Natural Punishment: +19 MCRIT Rate
Natural Punishment cooldown time -50%
Materials: 
Shaman Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4

Thorn Shield: +144 MP
When attacked while Thorn Shield is active, increase healing received by +25%, lasts 6 seconds.
Materials: 
Shaman Glyph x1, ??, ??

Rage of Storms: +5 MCRIT DMG
When attacking a target with Rage of Storms debuff active, 15% chance to decrease the target's Move SPD by -35%, lasts 6 seconds.
Materials: 
Shaman Glyph x1, Magic Shine x16, Eden Lavender x4

Black Puma: +19 Cast SPD
When attacked while Black Puma is active, 100% chance to increase Move SPD +40%, lasts 6 seconds.
Materials: 
Shaman Glyph x1, ??, ??

Callback: +39 G-Healing
Shaman's Callback cooldown time -50%.
Materials: Shaman Glyph x1, Crystal Slate Stone x4, Eden Spring Fern x1


Sage Glyph: All glyphs retain 25 WIS. Requires level 70 Sage.
Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter x16

True Grit: +73 WIS
True Grit's cooldown reduced by -40%
Materials: 
Sage Glyph x1, Soul Mushroom x16, Dream Slate Stone x4

Hammer of Healing: +48 G-Heal
Hammer of Healing is changed to recover HP per second. Lasts for 5 seconds.
Materials: 
Sage Glyph x1, Golden Hard Rock x16, Light Effect x4

Aura: Invisibility: +48 LCK
Aura: Invisibility cooldown reduced by -30%.
Materials: 
Sage Glyph x1, Magic Glitter x16, Serene Blue Herb x4

Aura: Protective Shield: +209 HP
Aura: Protective Shield increases Strike, Slash, and Pierce Resistances by +3.
Materials: 
Sage Glyph x1, Serene Blue Herb x4, Light Effect x4

Earth Smash: +24 M-Crit Rate
Earth Smash reduces enemies' DEF -20%.
Materials: Sage Glyph x1, Dream Slate Stone x4, Light Effect x4



Magic DPS Classes


Magician Glyph: All glyphs retain 11 INT. Requires level 30 Magician.
Materials: Soul Mushroom x8, Golden Hard Rock x8, Magic Glitter​ x8

Hellfire: +5 MCRIT DMG
Increases the effect of Hell Fire by 5 ft.
Materials: Magician Glyph x1, Soul Mushroom x8, Dream Slate Stone x4

Ice Shield: +11 MCRIT Rate
When attacked while Ice Shield is active, 20% chance to increase Cast SPD by +20%.
Materials: Magician Glyph x1, Golden Hard Rock x8, Light Effect x4

Resistance Collapse: +11 Cast SPD
Reduces cooldown of Resistance Collapse by 40%.
Materials: Magician Glyph x1, Dream Slate Stone x12, Serene Blue Herb x9

Extreme Magic: +11 EVA
When attacked while Extreme Magic is active, M-CRIT Rate increase by +25%, lasts 3 seconds.
Materials: Magician Glyph x1, Serene Blue Herb x4, Light Effect x4

Fusion Reaction: +11 ACC
Increases the Area of Effect of Fusion Reaction by 10 feet and cool-down time by 25%.
Materials: Magician Glyph x1, Dream Slate Stone x4, Light Effect x4



Illusionist Glyph: All glyphs retain 18 INT. Requires level 50 Illusionist.
Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine x16

Stimulation: +125 MP
Increases the Area of Effect of Stimulation by 5 feet.
Materials: Illusionist Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4

Mind Surge: +18 ACC
Increases the Area of Effect of Mind Surge by 5 feet.
Materials: Illusionist Glyph x1, Yellow Crystal Quartz x16, Soul Light Effect x4

Ancient Call: +5 MCRIT DMG
When attacking a target with Ancient Call debuff active, 10% chance to increase M-CRIT DMG dealt to the target +20%, lasts 10 seconds.
Materials: Illusionist Glyph x1, Magic Shine x16, Eden Lavender x4

Ineffective Magic: +18 Cast SPD
Ineffective Magic cooldown time -30%.

Materials: Illusionist Glyph x1, Soul Light Effect x4, Dragon Teeth Fossil x1


Aerolite: +18 EVA
Aerolite effective radius +10ft, cooldown time -25%.
Materials: Illusionist Glyph x1, Soul Light Effect x4, Disturbance Wave x1



Warlock Glyphs: All glyphs retain 21 INT. Requires level 60 Warlock.
Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16

Tribute: +21 MCRIT Rate
When attacked while Tribute is active, 35% chance to increase Cast SPD by +25%.
Materials: Warlock Glyph x1, Golden Mugwort x4, Diamond Slate Stone x4

Wicked Pact: +21 Cast SPD
When attacking a target with Wicked Pact debuff active, target's dark resistance -5%, lasts 6 seconds, stacks up to 5 times.
Materials: Warlock Glyph x1, ??, ??

Death Threats: +164 MP
Death Threats cooldown time -50%.
Materials: Warlock Glyph x1, Golden Mugwort x4, Ion Energy x4

Blood Converter: +164 HP
When attacked while Blood Converter is active, 25% chance to increase M-ATK by +10%, lasts 6 seconds.
Materials: Warlock Glyph x1, ??, ??

Wild Shout: +21 ACC
Wild Shout cooldown time -25%.
Materials: Warlock Glyph x1, Golden Mugwort x4, Disturbance Sunspot x1